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Documentation
Documentation
@systemic-games/pixels-edit-animation
EditConditionRolled
Class EditConditionRolled
Hierarchy (
view full
)
EditCondition
EditConditionRolled
Index
Constructors
constructor
Properties
faces
type
Accessors
flag
Name
Methods
duplicate
get
Flag
Name
to
Condition
from
Face
Mask
to
Face
Mask
Constructors
constructor
new
Edit
Condition
Rolled
(
opt
?
)
:
EditConditionRolled
Parameters
Optional
opt
:
{
faces
?:
number
[]
;
}
Optional
faces
?:
number
[]
Returns
EditConditionRolled
Properties
faces
faces
:
number
[]
Readonly
type
type
= "rolled"
Accessors
flag
Name
get
flagName
(
)
:
undefined
|
string
Returns
undefined
|
string
Methods
duplicate
duplicate
(
)
:
EditCondition
Returns
EditCondition
Protected
get
Flag
Name
get
Flag
Name
<
KeyValuesType
>
(
flags
,
values
)
:
undefined
|
keyof
KeyValuesType
Type Parameters
KeyValuesType
extends
{
[
key
:
string
]
:
number
;
}
Parameters
flags
:
number
values
:
KeyValuesType
Returns
undefined
|
keyof
KeyValuesType
to
Condition
to
Condition
(
_editSet
,
_set
)
:
Condition
Parameters
_editSet
:
EditDataSet
_set
:
DataSet
Returns
Condition
Static
from
Face
Mask
from
Face
Mask
(
mask
)
:
number
[]
Parameters
mask
:
number
Returns
number
[]
Static
to
Face
Mask
to
Face
Mask
(
faces
)
:
number
Parameters
faces
:
number
[]
Returns
number
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Constructors
constructor
Properties
faces
type
Accessors
flag
Name
Methods
duplicate
get
Flag
Name
to
Condition
from
Face
Mask
to
Face
Mask
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