Data structure for Pixel roll state events, see PixelEventMap.
The value of the die face that is currently facing up.
Fudge die will return -1, 0 or 1.
The 0-based index of the die face that is currently facing up.
PixelInfo.currentFaceIndex for more details.
The roll state of the Pixels die when this event was raised.
Data structure for Pixel roll state events, see PixelEventMap.