React hooks for Pixels.
Find the latest published version on NPM.
If this is your first visit to the Pixels software documentation you may want to head first to our documentation entry point here.
This packages works with @systemic-games/pixels-web-connect and @systemic-games/react-native-pixels-connect.
import { usePixelStatus, usePixelValue } from "@systemic-games/pixels-react";
import { Pixel } from "@systemic-games/pixels-web-connect";
function PixelRollResult({ pixel }: { pixel: Pixel }) {
const status = usePixelStatus(pixel);
const [rollResult] = usePixelValue(pixel, "roll");
useEffect(() => {
if (status === "ready") {
// Log battery state
console.log(
`${pixel.name} => battery: ${pixel.batteryLevel}, isCharging: ${pixel.isCharging}`
);
// Log roll state
console.log(
`${pixel.name} => initial roll state: ${pixel.rollState}, face ${pixel.currentFace}`
);
}
}, [pixel, status]);
useEffect(() => {
if (rollResult) {
// We log the result of each roll just for demonstration purposes
// but this where you would want to act on a roll result.
console.log(`Pixel ${pixel.name} rolled a ${rollResult.face}`);
}
}, [rollResult, pixel]);
return (
<div>
<text>
Pixel {pixel.name} status: {status}
</text>
{!!rollResult && <text>Roll result: {rollResult.face}</text>}
</div>
);
};
See the module's export documentation here.
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MIT
Made with Example TypeScript Package.