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Documentation
Documentation
@systemic-games/pixels-edit-animation
Serializable
AnimationPatternData
Interface AnimationPatternData
interface
AnimationPatternData
{
animFlags
:
(
"none"
|
"traveling"
|
"useLedIndices"
)
[]
;
category
:
|
"system"
|
"uniform"
|
"colorful"
|
"flashy"
|
"animated"
;
dieType
:
|
"unknown"
|
"d4"
|
"d6"
|
"d8"
|
"d10"
|
"d00"
|
"d12"
|
"d20"
|
"d6pipped"
|
"d6fudge"
;
duration
:
number
;
name
:
string
;
patternUuid
?:
string
;
uuid
:
string
;
}
Hierarchy (
view full
)
Serializable
.
AnimationData
AnimationPatternData
Index
Properties
anim
Flags
category
die
Type
duration
name
pattern
Uuid?
uuid
Properties
anim
Flags
anim
Flags
:
(
"none"
|
"traveling"
|
"useLedIndices"
)
[]
category
category
:
|
"system"
|
"uniform"
|
"colorful"
|
"flashy"
|
"animated"
die
Type
die
Type
:
|
"unknown"
|
"d4"
|
"d6"
|
"d8"
|
"d10"
|
"d00"
|
"d12"
|
"d20"
|
"d6pipped"
|
"d6fudge"
duration
duration
:
number
name
name
:
string
Optional
pattern
Uuid
pattern
Uuid
?:
string
uuid
uuid
:
string
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Properties
anim
Flags
category
die
Type
duration
name
pattern
Uuid
uuid
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