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Documentation
Documentation
@systemic-games/pixels-edit-animation
Serializable
AnimationCycleData
Interface AnimationCycleData
interface
AnimationCycleData
{
animFlags
:
(
"none"
|
"traveling"
|
"useLedIndices"
)
[]
;
category
:
|
"system"
|
"uniform"
|
"colorful"
|
"flashy"
|
"animated"
;
count
:
number
;
cycles
:
number
;
dieType
:
|
"unknown"
|
"d4"
|
"d6"
|
"d8"
|
"d10"
|
"d00"
|
"d12"
|
"d20"
|
"d6pipped"
|
"d6fudge"
;
duration
:
number
;
faces
:
number
;
fade
:
number
;
gradientUuid
?:
string
;
intensity
:
number
;
name
:
string
;
uuid
:
string
;
}
Hierarchy (
view full
)
Serializable
.
AnimationData
AnimationCycleData
Index
Properties
anim
Flags
category
count
cycles
die
Type
duration
faces
fade
gradient
Uuid?
intensity
name
uuid
Properties
anim
Flags
anim
Flags
:
(
"none"
|
"traveling"
|
"useLedIndices"
)
[]
category
category
:
|
"system"
|
"uniform"
|
"colorful"
|
"flashy"
|
"animated"
count
count
:
number
cycles
cycles
:
number
die
Type
die
Type
:
|
"unknown"
|
"d4"
|
"d6"
|
"d8"
|
"d10"
|
"d00"
|
"d12"
|
"d20"
|
"d6pipped"
|
"d6fudge"
duration
duration
:
number
faces
faces
:
number
fade
fade
:
number
Optional
gradient
Uuid
gradient
Uuid
?:
string
intensity
intensity
:
number
name
name
:
string
uuid
uuid
:
string
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Properties
anim
Flags
category
count
cycles
die
Type
duration
faces
fade
gradient
Uuid
intensity
name
uuid
GitHub
Pixels Website
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