Base class for classes used to create and edit animations.

Hierarchy (view full)

Constructors

Properties

Accessors

Methods

Constructors

  • Parameters

    • Optional opt: {
          name?: string;
          uuid?: string;
      }
      • Optional name?: string
      • Optional uuid?: string

    Returns Profiles.Editable

Properties

_uuid: any
name: string

Accessors

  • get uuid(): string
  • Returns string

Methods

  • Parameters

    • Optional uuid: string

    Returns Profiles.Editable