Base class for animation editing classes.

Hierarchy (view full)

Constructors

Properties

animations: AnimationSequenceItem[]
animFlags: number
category:
    | "system"
    | "uniform"
    | "colorful"
    | "flashy"
    | "animated"
dieType:
    | "unknown"
    | "d4"
    | "d6"
    | "d8"
    | "d10"
    | "d00"
    | "d12"
    | "d20"
    | "d6pipped"
    | "d6fudge"
duration: number

Animation duration in seconds.

name: string
type = "sequence"

The animation type.

Accessors

  • get uuid(): string
  • Returns string

Methods