Base class for animation editing classes.

Hierarchy (view full)

Constructors

Properties

animFlags: number
category: "system" | "uniform" | "colorful" | "flashy" | "animated"
count: number
cycles: number
dieType: "unknown" | "d4" | "d6" | "d8" | "d10" | "d00" | "d12" | "d20" | "d6pipped" | "d6fudge"
duration: number

Animation duration in seconds.

faces: number
fade: number
intensity: number
name: string
type: "rainbow" = "rainbow"

The animation type.

Accessors

  • get uuid(): string
  • Returns string

Methods