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Documentation
@systemic-games/pixels-edit-animation
EditAnimationNoise
Class EditAnimationNoise
Base class for animation editing classes.
Hierarchy (
view full
)
EditAnimation
EditAnimationNoise
Index
Constructors
constructor
Properties
anim
Flags
blink
Duration
blink
Frequency
blink
Frequency
Var
blink
Gradient?
category
die
Type
duration
fade
gradient?
gradient
Color
Type
gradient
Color
Var
name
type
Accessors
uuid
Methods
collect
Animations
collect
Gradients
collect
Patterns
duplicate
to
Animation
Constructors
constructor
new
Edit
Animation
Noise
(
opt
?
)
:
EditAnimationNoise
Parameters
Optional
opt
:
EditAnimationParams
&
{
blinkDuration
?:
number
;
blinkFrequency
?:
number
;
blinkFrequencyVar
?:
number
;
blinkGradient
?:
EditRgbGradient
;
fade
?:
number
;
gradient
?:
EditRgbGradient
;
gradientColorType
?:
number
;
gradientColorVar
?:
number
;
}
Returns
EditAnimationNoise
Properties
anim
Flags
anim
Flags
:
number
blink
Duration
blink
Duration
:
number
blink
Frequency
blink
Frequency
:
number
blink
Frequency
Var
blink
Frequency
Var
:
number
Optional
blink
Gradient
blink
Gradient
?:
EditRgbGradient
category
category
:
|
"system"
|
"uniform"
|
"colorful"
|
"flashy"
|
"animated"
die
Type
die
Type
:
|
"unknown"
|
"d4"
|
"d6"
|
"d8"
|
"d10"
|
"d00"
|
"d12"
|
"d20"
|
"d6pipped"
|
"d6fudge"
duration
duration
:
number
fade
fade
:
number
Optional
gradient
gradient
?:
EditRgbGradient
gradient
Color
Type
gradient
Color
Type
:
number
gradient
Color
Var
gradient
Color
Var
:
number
name
name
:
string
Readonly
type
type
= "noise"
The animation type.
Accessors
uuid
get
uuid
(
)
:
string
Returns
string
Methods
collect
Animations
collect
Animations
(
)
:
EditAnimation
[]
Returns
EditAnimation
[]
collect
Gradients
collect
Gradients
(
)
:
EditRgbGradient
[]
Returns
EditRgbGradient
[]
collect
Patterns
collect
Patterns
(
)
:
{
grayscale
?:
EditPattern
[]
;
rgb
?:
EditPattern
[]
;
}
Returns
{
grayscale
?:
EditPattern
[]
;
rgb
?:
EditPattern
[]
;
}
Optional
grayscale
?:
EditPattern
[]
Optional
rgb
?:
EditPattern
[]
duplicate
duplicate
(
uuid
?
)
:
EditAnimation
Parameters
Optional
uuid
:
string
Returns
EditAnimation
to
Animation
to
Animation
(
editSet
,
bits
)
:
AnimationPreset
Parameters
editSet
:
EditDataSet
bits
:
AnimationBits
Returns
AnimationPreset
Settings
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Constructors
constructor
Properties
anim
Flags
blink
Duration
blink
Frequency
blink
Frequency
Var
blink
Gradient
category
die
Type
duration
fade
gradient
gradient
Color
Type
gradient
Color
Var
name
type
Accessors
uuid
Methods
collect
Animations
collect
Gradients
collect
Patterns
duplicate
to
Animation
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Base class for animation editing classes.