Base class for animation editing classes.

Hierarchy (view full)

Constructors

Properties

animFlags: number
category: "system" | "uniform" | "colorful" | "flashy" | "animated"
count: number
cycles: number
dieType: "unknown" | "d4" | "d6" | "d8" | "d10" | "d00" | "d12" | "d20" | "d6pipped" | "d6fudge"
duration: number
faces: number
fade: number
gradient?: EditRgbGradient
intensity: number
name: string
type: "cycle" = "cycle"

The animation type.

Accessors

Methods

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