slot0ChargedOnce
slot0ChargedOnce: boolean = false
slot0Current
slot0Current: number = 0
slot0DiePresent
slot0DiePresent: boolean = false
slot0RawCurrent
slot0RawCurrent: number = 0
slot0Skipped
slot0Skipped: boolean = false
slot0State
slot0State: number = ChargerSlotStateValues.off
slot1ChargedOnce
slot1ChargedOnce: boolean = false
slot1Current
slot1Current: number = 0
slot1DiePresent
slot1DiePresent: boolean = false
slot1RawCurrent
slot1RawCurrent: number = 0
slot1Skipped
slot1Skipped: boolean = false
slot1State
slot1State: number = ChargerSlotStateValues.off
slot2ChargedOnce
slot2ChargedOnce: boolean = false
slot2Current
slot2Current: number = 0
slot2DiePresent
slot2DiePresent: boolean = false
slot2RawCurrent
slot2RawCurrent: number = 0
slot2Skipped
slot2Skipped: boolean = false
slot2State
slot2State: number = ChargerSlotStateValues.off
slot3ChargedOnce
slot3ChargedOnce: boolean = false
slot3Current
slot3Current: number = 0
slot3DiePresent
slot3DiePresent: boolean = false
slot3RawCurrent
slot3RawCurrent: number = 0
slot3Skipped
slot3Skipped: boolean = false
slot3State
slot3State: number = ChargerSlotStateValues.off
slot4ChargedOnce
slot4ChargedOnce: boolean = false
slot4Current
slot4Current: number = 0
slot4DiePresent
slot4DiePresent: boolean = false
slot4RawCurrent
slot4RawCurrent: number = 0
slot4Skipped
slot4Skipped: boolean = false
slot4State
slot4State: number = ChargerSlotStateValues.off
slot5ChargedOnce
slot5ChargedOnce: boolean = false
slot5Current
slot5Current: number = 0
slot5DiePresent
slot5DiePresent: boolean = false
slot5RawCurrent
slot5RawCurrent: number = 0
slot5Skipped
slot5Skipped: boolean = false
slot5State
slot5State: number = ChargerSlotStateValues.off
slot6ChargedOnce
slot6ChargedOnce: boolean = false
slot6Current
slot6Current: number = 0
slot6DiePresent
slot6DiePresent: boolean = false
slot6RawCurrent
slot6RawCurrent: number = 0
slot6Skipped
slot6Skipped: boolean = false
slot6State
slot6State: number = ChargerSlotStateValues.off
slot7ChargedOnce
slot7ChargedOnce: boolean = false
slot7Current
slot7Current: number = 0
slot7DiePresent
slot7DiePresent: boolean = false
slot7RawCurrent
slot7RawCurrent: number = 0
slot7Skipped
slot7Skipped: boolean = false
slot7State
slot7State: number = ChargerSlotStateValues.off
Readonly
type
type: number = ChargerMessageTypeValues.slotsStatuses
Message send by a Charger to reports its dice charger statuses