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Pixels Plugin for Unity
Enable communications with Pixels dice using Bluetooth Low Energy.
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Precompiled header file. More...
#include <windows.h>#include <winrt/base.h>#include <winrt/Windows.Foundation.h>#include <winrt/Windows.Foundation.Collections.h>#include <winrt/Windows.System.h>#include <winrt/Windows.UI.Xaml.h>#include <winrt/Windows.UI.Xaml.Controls.h>#include <winrt/Windows.UI.Xaml.Hosting.h>#include <winrt/Windows.UI.Xaml.Media.h>#include <Windows.UI.Xaml.Hosting.DesktopWindowXamlSource.h>#include <winrt/Windows.Devices.Bluetooth.h>#include <winrt/Windows.Devices.Bluetooth.Advertisement.h>#include <winrt/Windows.Devices.Bluetooth.GenericAttributeProfile.h>#include <winrt/Windows.Devices.Radios.h>#include <winrt/Windows.Storage.Streams.h>#include <cassert>#include <cstdint>#include <memory>#include <string>#include <vector>#include <map>#include <unordered_map>#include <functional>#include <future>#include "../../include/bletypes.h"#include "Systemic/Internal/Utils.h"
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Precompiled header file.