Documentation
    Preparing search index...
    PrebuildAnimations: {
        alternatingWhite1_d20: EditAnimationSimple;
        alternatingWhite2_d20: EditAnimationSimple;
        blueFlash: EditAnimationSimple;
        coloredFlash: EditAnimationSimple;
        counterSpinningMagic: EditAnimationNormals;
        cycleFire: EditAnimationCycle;
        cycleMagic: EditAnimationCycle;
        cycleWater: EditAnimationCycle;
        fireBaseLayer: EditAnimationNormals;
        fireNoiseLayer: EditAnimationNoise;
        fireViolet: EditAnimationNormals;
        fixedRainbow: EditAnimationRainbow;
        fountain: EditAnimationNormals;
        greenBlueWorm: EditAnimationCycle;
        noise: EditAnimationNoise;
        noiseRainbow: EditAnimationNoise;
        pinkWorm: EditAnimationCycle;
        quickGreen: EditAnimationNormals;
        quickRed: EditAnimationNormals;
        rainbow: EditAnimationRainbow;
        rainbowAlarm: EditAnimationNormals;
        rainbowAllFaces: EditAnimationRainbow;
        rainbowAllFacesAurora: EditAnimationRainbow;
        rainbowAllFacesFast: EditAnimationRainbow;
        rainbowAurora: EditAnimationRainbow;
        rainbowDown: EditAnimationNormals;
        rainbowFast: EditAnimationRainbow;
        rainbowFountain: EditAnimationNormals;
        rainbowNoise: EditAnimationNoise;
        rainbowUp: EditAnimationNormals;
        redBlueWorm: EditAnimationCycle;
        redGreenAlarm: EditAnimationNormals;
        reverseQuickGreen: EditAnimationNormals;
        reverseQuickRed: EditAnimationNormals;
        shortNoise: EditAnimationNoise;
        spinning: EditAnimationNormals;
        spinningMagic: EditAnimationNormals;
        spinningRainbow: EditAnimationNormals;
        spinningRainbowAurora: EditAnimationNormals;
        spiralDown: EditAnimationNormals;
        spiralUp: EditAnimationNormals;
        waterBaseLayer: EditAnimationNormals;
        waterfall: EditAnimationNormals;
        waterfallGradient: EditAnimationNormals;
        waterfallRainbow: EditAnimationNormals;
        waterfallRedGreen: EditAnimationNormals;
        waterfallTopHalf: EditAnimationNormals;
        waterWorm: EditAnimationCycle;
        whiteFlash: EditAnimationSimple;
        whiteNoise: EditAnimationNoise;
        whiteRose: EditAnimationNormals;
    } = ...

    Type Declaration