Documentation
    Preparing search index...
    DiceUtils: {
        estimateDieType: (ledCount: number) => PixelDieType;
        faceFromIndex: (
            faceIndex: number,
            dieType: PixelDieType,
            firmwareTimestamp?: number,
        ) => number;
        getBottomFace: (dieType: PixelDieType) => number;
        getDieFaces: (dieType: PixelDieType) => number[];
        getFaceCount: (dieType: PixelDieType) => number;
        getHighestFace: (dieType: PixelDieType) => number;
        getLEDCount: (dieType: PixelDieType) => number;
        getLEDCountEx: (dieType: PixelDieType) => number[];
        getLowestFace: (dieType: PixelDieType) => number;
        getPd6LedIndex: (faceValue: number, faceLedIndex?: number) => number;
        getTopFace: (dieType: PixelDieType) => number;
        indexFromFace: (
            face: number,
            dieType: PixelDieType,
            firmwareTimestamp?: number,
        ) => number;
        mapFaceForAnimation: (face: number, dieType: PixelDieType) => number;
        unMapFaceFromAnimation: (animFace: number, dieType: PixelDieType) => number;
    }

    Type Declaration

    • ReadonlyestimateDieType: (ledCount: number) => PixelDieType
    • ReadonlyfaceFromIndex: (faceIndex: number, dieType: PixelDieType, firmwareTimestamp?: number) => number
    • ReadonlygetBottomFace: (dieType: PixelDieType) => number
    • ReadonlygetDieFaces: (dieType: PixelDieType) => number[]
    • ReadonlygetFaceCount: (dieType: PixelDieType) => number
    • ReadonlygetHighestFace: (dieType: PixelDieType) => number
    • ReadonlygetLEDCount: (dieType: PixelDieType) => number
    • ReadonlygetLEDCountEx: (dieType: PixelDieType) => number[]
    • ReadonlygetLowestFace: (dieType: PixelDieType) => number
    • ReadonlygetPd6LedIndex: (faceValue: number, faceLedIndex?: number) => number
    • ReadonlygetTopFace: (dieType: PixelDieType) => number
    • ReadonlyindexFromFace: (face: number, dieType: PixelDieType, firmwareTimestamp?: number) => number
    • ReadonlymapFaceForAnimation: (face: number, dieType: PixelDieType) => number
    • ReadonlyunMapFaceFromAnimation: (animFace: number, dieType: PixelDieType) => number