Pixels Plugin for Unity
Enable communications with Pixels dice using Bluetooth Low Energy.
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Systemic.Unity.Pixels.Pixel Member List

This is the complete list of members for Systemic.Unity.Pixels.Pixel, including all inherited members.

AckMessageTimeoutSystemic.Unity.Pixels.Pixelstatic
AddMessageHandler(MessageType messageType, MessageReceivedEventHandler eventHandler)Systemic.Unity.Pixels.Pixelprotected
AppearanceChangedSystemic.Unity.Pixels.Pixel
availableFlashSizeSystemic.Unity.Pixels.Pixel
batteryLevelSystemic.Unity.Pixels.Pixel
BatteryLevelChangedSystemic.Unity.Pixels.Pixel
batteryTemperatureSystemic.Unity.Pixels.Pixel
BlinkLEDsAsync(Color color, int count=1, float duration=1, float fade=0.5f, OperationResultCallback onResult=null)Systemic.Unity.Pixels.Pixel
buildDateTimeSystemic.Unity.Pixels.Pixel
buildTimestampSystemic.Unity.Pixels.Pixel
CalibrateFace(int face)Systemic.Unity.Pixels.Pixel
colorwaySystemic.Unity.Pixels.Pixel
connectionStateSystemic.Unity.Pixels.Pixel
ConnectionStateChangedSystemic.Unity.Pixels.Pixel
currentFaceSystemic.Unity.Pixels.Pixel
currentFaceIndexSystemic.Unity.Pixels.Pixel
dataSetHashSystemic.Unity.Pixels.Pixel
dieFaceCountSystemic.Unity.Pixels.Pixel
dieTypeSystemic.Unity.Pixels.Pixel
DownloadBulkDataAsync(DataOperationResultCallback onResult, OperationProgressCallback onProgress=null)Systemic.Unity.Pixels.Pixel
EnsureRunningOnMainThread()Systemic.Unity.Pixels.Pixelprotected
ErrorEncounteredSystemic.Unity.Pixels.Pixel
GetRollStateAsync(OperationResultCallback onResult=null)Systemic.Unity.Pixels.Pixel
isAvailableSystemic.Unity.Pixels.Pixel
isChargingSystemic.Unity.Pixels.Pixel
isReadySystemic.Unity.Pixels.Pixel
lastErrorSystemic.Unity.Pixels.Pixel
ledCountSystemic.Unity.Pixels.Pixel
mcuTemperatureSystemic.Unity.Pixels.Pixel
MessageReceivedEventHandler(IPixelMessage message)Systemic.Unity.Pixels.Pixelprotected
NotifyBatteryLevel(int level, PixelBatteryState state) (defined in Systemic.Unity.Pixels.Pixel)Systemic.Unity.Pixels.Pixelprotected
NotifyBatteryLevel(int level, bool charging) (defined in Systemic.Unity.Pixels.Pixel)Systemic.Unity.Pixels.Pixelprotected
NotifyMessageHandler(IPixelMessage message)Systemic.Unity.Pixels.Pixelprotected
NotifyRollState(PixelRollState state, byte faceIndex) (defined in Systemic.Unity.Pixels.Pixel)Systemic.Unity.Pixels.Pixelprotected
NotifyRssi(int newRssi) (defined in Systemic.Unity.Pixels.Pixel)Systemic.Unity.Pixels.Pixelprotected
NotifyTemperature(int newMcuTempTimes100, int newBatteryTempTimes100) (defined in Systemic.Unity.Pixels.Pixel)Systemic.Unity.Pixels.Pixelprotected
OnDestroy() (defined in Systemic.Unity.Pixels.Pixel)Systemic.Unity.Pixels.Pixelprotectedvirtual
pixelIdSystemic.Unity.Pixels.Pixel
PlayAnimation(int animationIndex, int remapFace=0, bool loop=false)Systemic.Unity.Pixels.Pixel
PlayInstantAnimationAsync(DataSet testAnimSet, OperationResultCallback onResult=null, OperationProgressCallback onProgress=null)Systemic.Unity.Pixels.Pixel
PostMessage< T >(T message)Systemic.Unity.Pixels.Pixelprotected
RegisterDefaultMessageHandlers()Systemic.Unity.Pixels.Pixelprotectedvirtual
RemoveMessageHandler(MessageType messageType, MessageReceivedEventHandler eventHandler)Systemic.Unity.Pixels.Pixelprotected
RenameAsync(string name, OperationResultCallback onResult=null)Systemic.Unity.Pixels.Pixel
ReportRssi(bool activate)Systemic.Unity.Pixels.Pixel
ReportTelemetry(bool activate)Systemic.Unity.Pixels.Pixel
ResetParameters()Systemic.Unity.Pixels.Pixel
rollStateSystemic.Unity.Pixels.Pixel
RollStateChangedSystemic.Unity.Pixels.Pixel
rssiSystemic.Unity.Pixels.Pixel
RssiChangedSystemic.Unity.Pixels.Pixel
SafeNameSystemic.Unity.Pixels.Pixelprotected
SendMessageAsync(byte[] bytes, float timeout=0)Systemic.Unity.Pixels.Pixelprotected
SetLEDAnimatorMode()Systemic.Unity.Pixels.Pixel
SetStandardMode()Systemic.Unity.Pixels.Pixel
StartCalibration()Systemic.Unity.Pixels.Pixel
StopAnimation(int animationIndex, int remapFace=0)Systemic.Unity.Pixels.Pixel
SubscribeToPlayAudioClipRequest(PlayAudioClipCallback playAudioClipCallback)Systemic.Unity.Pixels.Pixel
SubscribeToUserNotifyRequest(NotifyUserCallback notifyUserCallback)Systemic.Unity.Pixels.Pixel
systemIdSystemic.Unity.Pixels.Pixel
TelemetryReceivedSystemic.Unity.Pixels.Pixel
TemperatureChangedSystemic.Unity.Pixels.Pixel
UpdateInfoAsync(OperationResultCallback onResult=null)Systemic.Unity.Pixels.Pixel
UpdateTemperature(OperationResultCallback onResult=null)Systemic.Unity.Pixels.Pixel
UploadBulkDataAsync(byte[] bytes, OperationResultCallback onResult=null, OperationProgressCallback onProgress=null)Systemic.Unity.Pixels.Pixel
UploadDataSetAsync(DataSet dataSet, OperationResultCallback onResult=null, OperationProgressCallback onProgress=null)Systemic.Unity.Pixels.Pixel