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Pixels Plugin for Unity
Enable communications with Pixels dice using Bluetooth Low Energy.
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This is the complete list of members for Systemic::BluetoothLE::Peripheral, including all inherited members.
| address() const | Systemic::BluetoothLE::Peripheral | |
| connectAsync(std::vector< winrt::guid > requiredServices=std::vector< winrt::guid >{}, bool maintainConnection=false) | Systemic::BluetoothLE::Peripheral | |
| copyDiscoveredServices(std::vector< std::shared_ptr< Service > > &outServices) const | Systemic::BluetoothLE::Peripheral | |
| deviceId() const | Systemic::BluetoothLE::Peripheral | |
| disconnect() | Systemic::BluetoothLE::Peripheral | |
| getDiscoveredService(const winrt::guid &uuid) const | Systemic::BluetoothLE::Peripheral | |
| isConnected() const | Systemic::BluetoothLE::Peripheral | |
| isReady() const | Systemic::BluetoothLE::Peripheral | |
| mtu() const | Systemic::BluetoothLE::Peripheral | |
| name() const | Systemic::BluetoothLE::Peripheral | |
| Peripheral(bluetooth_address_t bluetoothAddress, const std::function< void(ConnectionEvent, ConnectionEventReason)> &onConnectionEvent) | Systemic::BluetoothLE::Peripheral | |
| ~Peripheral() | Systemic::BluetoothLE::Peripheral |