Pixels Plugin for Unity
Enable communications with Pixels dice using Bluetooth Low Energy.
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This is the complete list of members for Systemic::BluetoothLE::Peripheral, including all inherited members.
address() const | Systemic::BluetoothLE::Peripheral | |
connectAsync(std::vector< winrt::guid > requiredServices=std::vector< winrt::guid >{}, bool maintainConnection=false) | Systemic::BluetoothLE::Peripheral | |
copyDiscoveredServices(std::vector< std::shared_ptr< Service > > &outServices) const | Systemic::BluetoothLE::Peripheral | |
deviceId() const | Systemic::BluetoothLE::Peripheral | |
disconnect() | Systemic::BluetoothLE::Peripheral | |
getDiscoveredService(const winrt::guid &uuid) const | Systemic::BluetoothLE::Peripheral | |
isConnected() const | Systemic::BluetoothLE::Peripheral | |
isReady() const | Systemic::BluetoothLE::Peripheral | |
mtu() const | Systemic::BluetoothLE::Peripheral | |
name() const | Systemic::BluetoothLE::Peripheral | |
Peripheral(bluetooth_address_t bluetoothAddress, const std::function< void(ConnectionEvent, ConnectionEventReason)> &onConnectionEvent) | Systemic::BluetoothLE::Peripheral | |
~Peripheral() | Systemic::BluetoothLE::Peripheral |